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Node.js•Hardware & IoT

Node.js and Raspberry Pi - Webserver with WebSocket

Flash cards

Review the key moves

1/4
Core idea

What is the main idea behind Node.js and Raspberry Pi - Webserver with WebSocket?

Lesson checks

Practice each idea before moving on

Short Mimo-style checks built from this lesson's code, terms, and sequence.

1Quick choice

Which statement best captures the main point of this lesson?

2Fill blank

Complete the missing token from the example code.

pi@___:~/nodetest $
3Order

Put the learning moves in the order that makes the concept easiest to apply.

Adding WebSocket to our Webserver
Install socket.io for Node.js
Webserver for Raspberry Pi and Node.js

What is WebSocket?

WebSocket enables bidirectional communication in real time over the web.

WebSocket can be run together with a normal HTTP server. You can click a button in a web browser, and enable a GPIO on your Raspberry Pi which turns on a light in your house. All in real time, and with communication going both ways!

In this chapter, we will set up a web server with WebSocket. Then create a browser UI to interact with our earlier example of turning a LED on and off with a button .

What Do I Need?

For this tutorial you need a Raspberry Pi. In our examples we use a a Raspberry Pi 3, but this tutorial should work for most versions.

For this you need

  • A Raspberry Pi with Raspian, internet, SSH, with Node.js installed
  • The onoff module for Node.js
  • The socket.io module for Node.js
  • 1 x Breadboard
  • 1 x 68 Ohm resistor
  • 1 x 1k Ohm resistor
  • 1 x Through Hole LED
  • 1 x Push Button
  • 4 x Female to male jumper wires
  • 1 x Male to Male jumper wires

Click the links in the list above for descriptions of the different components.

Note

The resistor you need can be different from what we use depending on the type of LED you use. Most small LEDs only need a small resistor, around 200-500 ohms. It is generally not critical what exact value you use, but the smaller the value of the resistor, the brighter the LED will shine.

Compared to our earlier example, the only new thing we need is to set up a web server, and install the socket.io module.

Webserver for Raspberry Pi and Node.js

Following the earlier chapters in this Node.js tutorial, lets set up a web server that can serve HTML files.

In our "nodetest" directory create a new directory we can use for static html files:

pi@w3demopi:~/nodetest $
mkdir public

Now lets set up a webserver. Create a Node.js file that opens the requested file and returns the content to the client. If anything goes wrong, throw a 404 error.

pi@w3demopi:~/nodetest $
nano webserver.js

webserver.js:

let http = require('http').createServer(handler); //require http server, and
create server with function handler()
let fs = require('fs'); //require filesystem module
http.listen(8080); //listen to port 8080
function handler (req, res) { //create server
 fs.readFile(__dirname + '/public/index.html', function(err, data) { //read
 file index.html in public folder
 if (err) {
 res.writeHead(404, {'Content-Type': 'text/html'}); //display 404 on error
 return res.end("404 Not Found");
 }
 res.writeHead(200, {'Content-Type': 'text/html'}); //write HTML
 res.write(data); //write data from index.html
 return res.end();
 });
}

Go to the folder "public":

pi@w3demopi:~/nodetest $
cd public

And create a HTML file, index.html:

pi@w3demopi:~/nodetest/public $
nano index.html

index.html:

<!DOCTYPE html>
<html>
<body>
<h1>Control LED light</h1>
<input
 id="light" type="checkbox">LED
</body>
</html>

This file will not have any functionality yet. For now it is just a placeholder. Lets see if the webserver is working:

pi@w3demopi:~/nodetest/public $ cd ..
pi@w3demopi:~/nodetest $ node webserver.js

Open the website in a browser using http://[RaspberryPi_IP]:8080/:

The webserver should now be up and running, and we can move on to the WebSocket part.

Install socket.io for Node.js

With the webserver set up, update your Raspberry Pi system packages to their latest versions.

Update your system package list

pi@w3demopi:~ $ sudo apt-get update

Upgrade all your installed packages to their latest version:

pi@w3demopi:~ $ sudo apt-get dist-upgrade

Doing this regularly will keep your Raspberry Pi installation up to date.

To download and install newest version of socket.io, use the following command:

pi@w3demopi:~ $
npm install socket.io --save

Adding WebSocket to our Webserver

Now we can use WebSocket in our application. Lets update our index.html file:

index.html:

<!DOCTYPE html>
<html>
<body>
<h1>Control LED
 light</h1>
<p><input type="checkbox" id="light"></p>
<script src="https://cdnjs.cloudflare.com/ajax/libs/socket.io/2.0.3/socket.io.js"></script>
 <!-- include socket.io client side script -->
<script>
let socket = io();
 //load socket.io-client and connect to the host that serves the page
 window.addEventListener("load", function(){ //when page loads
 let
 lightbox = document.getElementById("light");
 lightbox.addEventListener("change", function() { //add event listener for
 when checkbox changes
 socket.emit("light", Number(this.checked));
 //send button status to server (as 1 or 0)
 });
});
socket.on('light',
 function (data) { //get button status from client
 document.getElementById("light").checked = data; //change checkbox according
 to push button on Raspberry Pi
 socket.emit("light", data); //send
 push button status to back to server
});
</script>
</body>
</html>

And our webserver.js file:

webserver.js:

let http = require('http').createServer(handler); //require http server, and
create server with function handler()
let fs = require('fs'); //require filesystem module
let io = require('socket.io')(http) //require socket.io module and pass the http
object (server)
http.listen(8080); //listen to port 8080
function handler (req, res) { //create server
 fs.readFile(__dirname + '/public/index.html', function(err, data) { //read
 file index.html in public folder
 if (err) {
 res.writeHead(404, {'Content-Type': 'text/html'}); //display 404 on error
 return res.end("404 Not Found");
 }
 res.writeHead(200, {'Content-Type': 'text/html'}); //write HTML
 res.write(data); //write data from index.html
 return res.end();
 });
}
io.sockets.on('connection', function (socket) {// WebSocket Connection
 let lightvalue = 0; //static variable for current status
 socket.on('light', function(data) { //get light switch status from client
 lightvalue = data;
 if (lightvalue) {
 console.log(lightvalue); //turn LED on or off, for now we will just show it
 in console.log
 }
 });
});

Lets test the server

pi@w3demopi:~ $
node webserver.js

Open the website in a browser using http://[RaspberryPi_IP]:8080/:

Now the server should output all the changes to the checkbox to the console on the Raspberry Pi.

The client is sending the changes to the server, and the server is responding.

Lets add the push button controlled LED from a previous chapter.

Adding Hardware, and sending a response to the Client

Lets update our webserver.js file again. We will use a lot of the code from the Pushbutton controlled LED chapter.

webserver.js:

let http = require('http').createServer(handler); //require http server, and
create server with function handler()
let fs = require('fs'); //require filesystem module
let io = require('socket.io')(http) //require socket.io module and pass the http
object (server)
let Gpio = require('onoff').Gpio; //include onoff to
interact with the GPIO
let LED = new Gpio(4, 'out'); //use GPIO pin 4 as
output
let pushButton = new Gpio(17, 'in', 'both'); //use GPIO pin 17 as
input, and 'both' button presses, and releases should be handled
http.listen(8080); //listen to port 8080
function handler (req, res) { //create server
 fs.readFile(__dirname
 + '/public/index.html', function(err, data) { //read file index.html in
 public folder
 if (err) {
 res.writeHead(404, {'Content-Type': 'text/html'}); //display 404 on error
 return res.end("404 Not Found");
 }
 res.writeHead(200, {'Content-Type': 'text/html'}); //write HTML
 res.write(data); //write data from index.html
 return res.end();
 });
}
io.sockets.on('connection', function (socket) {// WebSocket Connection
 let lightvalue = 0; //static variable for current status
 pushButton.watch(function (err, value) { //Watch for hardware interrupts on
 pushButton
 if (err) { //if an error
 console.error('There was an error', err); //output error message to console
 return;
 }
 lightvalue = value;
 socket.emit('light', lightvalue); //send button status to client
 });
 socket.on('light', function(data) { //get light switch status
 from client
 lightvalue = data;
 if (lightvalue != LED.readSync()) { //only change LED if status has changed
 LED.writeSync(lightvalue); //turn LED on or off
 }
 });
});
process.on('SIGINT', function () { //on ctrl+c
 LED.writeSync(0); // Turn LED off
 LED.unexport(); // Unexport LED
 GPIO to free resources
 pushButton.unexport(); // Unexport Button
 GPIO to free resources
 process.exit(); //exit completely
});

Lets test the server

pi@w3demopi:~ $ node webserver.js

Open the website in a browser using http://[RaspberryPi_IP]:8080/:

Now the server should output all the changes to the checkbox to the console on the Raspberry Pi.

The client is sending the changes to the server, and the server is responding.

End the program with Ctrl+c .

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